pub trait AreaModel {
// Required methods
fn without_gaps(self, gap: &Gaps) -> Area;
fn move_with_offsets(&mut self, offset_x: &Length, offset_y: &Length);
fn adjust_size(&mut self, node: &Node);
}
Required Methods§
sourcefn without_gaps(self, gap: &Gaps) -> Area
fn without_gaps(self, gap: &Gaps) -> Area
The area without any outer gap (e.g margin)
sourcefn move_with_offsets(&mut self, offset_x: &Length, offset_y: &Length)
fn move_with_offsets(&mut self, offset_x: &Length, offset_y: &Length)
Adjust the available area with the node offsets (mainly used by scrollviews)
sourcefn adjust_size(&mut self, node: &Node)
fn adjust_size(&mut self, node: &Node)
Adjust the size given the Node data