Struct freya_components::TileProps
source · pub struct TileProps {
pub children: Element,
pub leading: Option<Element>,
pub onselect: Option<EventHandler<()>>,
pub theme: Option<TileThemeWith>,
}
Expand description
Properties for the Tile
component.
Fields§
§children: Element
Inner children for the Tile.
leading: Option<Element>
Optional element to be placed before the inner children of the Tile. Such as a Radio
onselect: Option<EventHandler<()>>
Event handler for when the Tile is selected, e.g when clicking on it.
theme: Option<TileThemeWith>
Theme override.
Implementations§
source§impl TileProps
impl TileProps
sourcepub fn builder() -> TilePropsBuilder<((), (), (), ())>
pub fn builder() -> TilePropsBuilder<((), (), (), ())>
Create a builder for building TileProps
.
On the builder, call .children(...)
(optional), .leading(...)
(optional), .onselect(...)
(optional), .theme(...)
(optional) to set the values of the fields.
Finally, call .build()
to create the instance of TileProps
.
Trait Implementations§
source§impl PartialEq for TileProps
impl PartialEq for TileProps
source§impl Properties for TilePropswhere
Self: Clone,
impl Properties for TilePropswhere
Self: Clone,
§type Builder = TilePropsBuilder<((), (), (), ())>
type Builder = TilePropsBuilder<((), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
component_name: &'static str,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
component_name: &'static str,
) -> VComponentwhere
M: 'static,
Create a component from the props.
impl StructuralPartialEq for TileProps
Auto Trait Implementations§
impl !Freeze for TileProps
impl !RefUnwindSafe for TileProps
impl !Send for TileProps
impl !Sync for TileProps
impl Unpin for TileProps
impl !UnwindSafe for TileProps
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
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source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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variant of Either<Self, Self>
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Converts self
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
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into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
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Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T, O> SuperFrom<T> for Owhere
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O: From<T>,
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