use freya_native_core::{
attributes::AttributeName,
exports::shipyard::Component,
node_ref::NodeView,
prelude::{
AttributeMaskBuilder,
Dependancy,
NodeMaskBuilder,
State,
},
NodeId,
SendAnyMap,
};
use freya_native_core_macro::partial_derive_state;
use crate::{
CustomAttributeValues,
OverflowMode,
Parse,
ParseAttribute,
ParseError,
};
#[derive(Default, PartialEq, Clone, Debug, Component)]
pub struct ViewportState {
pub viewports: Vec<NodeId>,
pub node_id: NodeId,
pub overflow: OverflowMode,
}
impl ParseAttribute for ViewportState {
fn parse_attribute(
&mut self,
attr: freya_native_core::prelude::OwnedAttributeView<CustomAttributeValues>,
) -> Result<(), crate::ParseError> {
#[allow(clippy::single_match)]
match attr.attribute {
AttributeName::Overflow => {
if let Some(value) = attr.value.as_text() {
self.overflow = OverflowMode::parse(value).map_err(|_| ParseError)?;
}
}
_ => {}
}
Ok(())
}
}
#[partial_derive_state]
impl State<CustomAttributeValues> for ViewportState {
type ParentDependencies = (Self,);
type ChildDependencies = ();
type NodeDependencies = ();
const NODE_MASK: NodeMaskBuilder<'static> = NodeMaskBuilder::new()
.with_attrs(AttributeMaskBuilder::Some(&[AttributeName::Overflow]))
.with_tag();
fn update<'a>(
&mut self,
node_view: NodeView<CustomAttributeValues>,
_node: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
parent: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
_children: Vec<<Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>,
_context: &SendAnyMap,
) -> bool {
if !node_view.node_type().is_visible_element() {
return false;
}
let mut viewports_state = ViewportState {
node_id: node_view.node_id(),
..Default::default()
};
if let Some(attributes) = node_view.attributes() {
for attr in attributes {
viewports_state.parse_safe(attr)
}
}
if let Some((parent,)) = parent {
viewports_state.viewports.extend(parent.viewports.clone());
if parent.overflow == OverflowMode::Clip {
viewports_state.viewports.push(parent.node_id);
}
}
let changed = &viewports_state != self;
*self = viewports_state;
changed
}
}